I’ve had the privilege of seeing video games grow from their infancy to where we are today. You might hear conflicting opinions  of how video games were better in the old days compared to today or vice versa.  I think each phase of games has their own charm; from Asteroids and video game arcades up through our latest generation of consoles.

Thinking back about those original Gold Box Games (http://en.wikipedia.org/wiki/Gold_box_games) I’m amazed the amount of patience I had back then for the darn thing to load on my old Commodore 64. There was alot of waiting and hand wringing as the floppy made some random grinding noises in the hard drive for about 5 minutes or so. If you had just beaten a boss fight or something really important you prayed that it worked; and most times it did. But sometimes, albeit however rarely, the drive would stop and nothing. Well, alot of swearing and vows to the video game gods but no game. But man was there a sense of accomplishment at the end when you had beaten the game.

I’ve tried to play those games again more recently and I think I lasted about 5 minutes. Not sure if my tolerance for waiting has changed or just that I don’t have as much free time as I used to. For the flavor of those old games I think the “Baldur’s Gate” series is a great bridge between older and newer types of RPGs. Same type of spirit of exploration, emotional investment in (hopefully) most of your characters, nice loot, things like that. Looking forward to the release of “Project Eternity” (http://eternity.obsidian.net/) and “Torment Tides of Numenera” (https://torment.inxile-entertainment.com/) to carry the torch to the next-gen of gamers.